![]() ![]() When distributing the map, you will need to either package the sound with the map or use bspzip to add the files to your.wav file, preferably 44100 Hz Sample Rate and Playback Rate. Make a name for your ambient_generic, trigger it with a PlaySound input from somewhere, and it should work.Open the "Sound Name" field in the ambient_generic's properties and browse for your sound name.Place an ambient_generic anywhere in your map - preferably near the trigger that will activate it.Create your sound and place it in "~/USERNAME/portal/portal/sound/MAPNAME/".The server moves on to the next message, if any.Note: You should know about making triggers, inputs and outputs already before trying this!.The file is uploaded back to the web server, which stores it and sends a notification email if an email address was provided.The Python script then exports the file as a 44,100 kHz 16-bit linear PCM.A Python script takes care of opening the file in Melodyne and to apply the method described in the tutorial, using shortcut keys when possible, or by taking screenshots to determine where to click on screen when there is no shortcut key to perform a certain action.The server is running Linux, so it has to run a Windows virtual machine, and launch Melodyne inside the VM.Once the message arrives in front of the queue, the server generates the initial voice sound file using Festival with the nitech_us_slt_arctic_hts voice.The queue is processed at regular interval through a script ran with a cron job. ![]() Here is what happens when you enter a message in the form above: What this tool does is, indeed, to automate them anyway, despite the shortcomings of such a method. The problem is that this method makes use of GUI (graphical user interface) software, which cannot be easily automated. Here is such a tutorial (as a YouTube video): There are various tutorials around the web on how to do this. This process is quite long and obviously produces results of poorer quality than the voice you hear in Portal do not expect Portal perfection. This tool is automated, thus cannot rely on professional voice acting instead, it uses text-to-speech synthesis to generate a female voice, then distorts it to make it more GLaDOS-like. GLaDOS was voiced by Ellen McLain, a professional voice actress.
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